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1. Ballistic shield to help revive downed teammates? - in Feedback/Requests [original thread]
In lieu of a drag function that let's us move teammates' bodies to cover, how about creating a portable shield so the loggies can move the cover to the teammate? Maybe a rechargeable shield with 1000 HP as equipment and only gives you the option t...
- by da master beta - at 2014.03.27 20:49:00
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2. Active scanners like active sonar - in Feedback/Requests [original thread]
Not sure if this has been brought up but it would be cool if active scanners were like active sonar. The change to snapshots is a good move to cut down on scanner spamming but I was thinking it would be more balanced if the radar for scanned playe...
- by da master beta - at 2014.03.20 02:37:00
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3. Publish weapon ranges in-game? - in Feedback/Requests [original thread]
CCP, can you publish the optimal, effective and maximum ranges of weapons in the game, in the weapon stats? I didn't realize that the weapon I chose to specialize in (assault rifles) had such a short range...half that of rail rifles. Had I known i...
- by da master beta - at 2014.03.20 02:31:00
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4. With optional May 14 SP reset, can we request a reset in items purchased too? - in Feedback/Requests [original thread]
I will be petitioning for an SP reset after the Uprising skill tree is revised since I'm not sure if the class I want to play (Logistics) will still be fun after the adjustments are implemented. I haven't purchased much stuff but will the SP reset...
- by da master beta - at 2013.05.17 16:40:00
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5. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
InsidiousN wrote: I put in a certain amount of time and effort to earn as many Skill Points as I have, why should a new player be allowed to put in less time and get the same result? That logic is flawed. On May 6th or 14th, Dust is going to...
- by da master beta - at 2013.04.29 06:43:00
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6. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
0 Try Harder wrote: Agreed for reasons posted here on a similar topic. Thanks 0 Try Harder, I didn't see that thread. However, I disagree with the idea of minimum SP for two reasons: 1) We already get minimum SP with some allocation. I c...
- by da master beta - at 2013.04.29 04:51:00
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7. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
InsidiousN wrote: Dust 514 has been open and free for anyone to play for 3 months now. Do new EVE players get extra XP when they start? Hell no! If you come to the party late, don't complain about there not being any shrimp left. I disagree....
- by da master beta - at 2013.04.29 04:37:00
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8. New Dust players should earn 3x points to catch up - in Feedback/Requests [original thread]
I really enjoyed getting 3x points this week. I think that it would be a good idea for new Dust players to be granted something like this when they first join so that they have an incentive to get the ball rolling on a character. For example, give...
- by da master beta - at 2013.04.29 03:54:00
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9. LAW's for infantry - in Feedback/Requests [original thread]
pegasis prime wrote: If yoir looking for a corp then give us a shout and youll understand better why there is no middle ground personally av nades do the job when im running anti infantry Thanks for the offer. I was thinking of applying to ...
- by da master beta - at 2013.04.28 21:48:00
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10. LAW's for infantry - in Feedback/Requests [original thread]
pegasis prime wrote: This sounds like you want a single shot swarm for your merc so thats a big no . You either go anti infantry and hope someone in your team is anti vehicle or speck into anti vehicle yourself .. simples. You cant have the bes...
- by da master beta - at 2013.04.28 17:17:00
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11. LAW's for infantry - in Feedback/Requests [original thread]
I dunno about the flaylock pistol and all of the other stuff upcoming, i haven't seen anything from these streams that i keep reading about. Is it similar?
- by da master beta - at 2013.04.28 00:06:00
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12. LAW's for infantry - in Feedback/Requests [original thread]
It would be nice to have the ability to carry a single-shot anti-vehicle weapon like a LAW. To prevent it from being used as an anti-infantry splash damage weapon, it could assume shaped-charge properties so it only does big damage to the point of...
- by da master beta - at 2013.04.27 21:41:00
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13. Discourage redline snipers by measuring time in the back-end and penalizing acco... - in Feedback/Requests [original thread]
Here is an idea for discouraging redline snipers. Track the time one spends at the redline and penalize them at the end of the match (ISK and SP). To keep it simple, let's assume this is a redline sniper that plays a round of Skirmish from start t...
- by da master beta - at 2013.04.23 18:45:00
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14. remove the floor from the MCC - in Feedback/Requests [original thread]
DeadlyAztec11 wrote: da master beta wrote: Why not put a timer in the MCC? You have to drop within 10 seconds or die. It sucks to play a pub match and when it goes bad about a third of the way through, people start camping the MCC. I'd quit ...
- by da master beta - at 2013.04.21 06:19:00
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15. remove the floor from the MCC - in Feedback/Requests [original thread]
Why not put a timer in the MCC? You have to drop within 10 seconds or die. It sucks to play a pub match and when it goes bad about a third of the way through, people start camping the MCC. I'd quit the match if not for the fact that I wouldn't get...
- by da master beta - at 2013.04.21 03:43:00
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16. Better contrast for aiming reticles on sniper rifles - in Feedback/Requests [original thread]
I noticed that if the landscape is white or very bright, you can't see the centre of your reticle. If not quite white, you can guess when you have centred on an opponent by looking for the suit description to flash up. However, there have been sev...
- by da master beta - at 2013.04.21 03:41:00
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